About me

I live for creativity, both in my work as well as in my spare time - writing music for my band and practicing photography.

Ever since I was a little kid I loved to draw and imagine. I even made small illustrated books and wrote whole notebooks full with stories. In high school I started to become interested in making 2D zelda-like games, 3D animation and playing guitar. At age 16 I was already so heavily into animation that I decided that my high school ‘profile paper’ was going to be about animation; the perfect excuse to animate 3 different short clips with different techniques. This interest in animation and general need to create eventually led me to attend the Utrecht School of Arts, from which I graduated as Bachelor of Design in Animation in 2012.

Throughout my 10 year career I’ve worked on a multitude of feature films, series, short films, explanimations and everything in between. Both as a 2D animator, a character designer, an illustrator and as a supervisor. I have had a taste of almost every aspect of the process, whether it’s bringing characters to life or planning for deadlines and making things run as smooth and efficient as possible, and I love all of it.

If you want to know more about my skills and relevant experience, please visit my LinkedIn profile.

Tom Mourik, Freelance 2D animator and designer


I’ve worked on projects for the following brands, sometimes directly and sometimes indirectly through other animation studios or advertising companies


Testimonials

“Tom is a great person to work with in the team, positive, pay attention to details and always on top of all tasks. Tom has grown into a supportive and great supervisor of the team too in creative and technical. Highly recommend Tom for any 2D/Hybrid animation productions.”

Nana Boitran. VFX Animation Production Manager on Undone S2 at Submarine

“Tom really helped us bring life to our short film "Tickets Please". With very little oversight I could always be ensured that Tom would finish his work on time and keep me in the loop on the overall progress of the film. Because of this I could focus on other tasks without having to micro-manage the animation process. For any project involving a character driven animation pipe-line I would wholeheartedly recommend Tom to anyone looking for someone to take ownership an responsibility over whatever project you need done.”

Ben Vinkenburg. Artist/Co-founder at Studio Plumeau

Ben Vinkenburg

“During Amazon’s ‘Undone’ season 1 and 2, I had the pleasure working with Tom as supervisor for the 2D animation department at Submarine. I never experienced such a smooth animation production as the ones under Tom’s supervision. Tom is very clear with his directions and ideas. He has a very balanced view between the production’s need and the artists input within time and budget restrictions. With the best possible finished result in mind. He is the engine that motivates, inspires, moves, corrects and directs the whole team and it’s individual members. I want Tom as my supervisor.”

Roland Lamers. Worked directly under Tom as an artist on Undone S1&2

“It was a pleasure to work together with Tom on Undone Season 2. Tom is a strong leader with an eye for quality and detail! He was generous with sharing knowledge of the project (having worked on Season 1) and sprinkled ShotGrid tips like fairy dust which helped me improve as a coordinator. Tom is an enthusiastic and organized supervisor who brought out the best in our team with open communication and camaraderie. I hope to work with Tom again!”

Hayley Vair. 2D Animation Coördinator on Undone S2